AI Insights · Timothy · July 2022
Top 5 Third Person Games on iOS in Poland: Q2 2022 Performance
Explore the performance of the top 5 third-person games on iOS in Poland during Q2 2022, including trends in downloads, revenue, and active users.
In the second quarter of 2022, the top five third-person games on iOS in Poland exhibited varied performance across downloads, revenue, and active users. Here’s a closer look at their metrics, based on data from Sensor Tower.
Genshin Impact
Throughout Q2 2022, Genshin Impact saw a mixed trend in weekly revenue, starting at approximately $46K in late March and experiencing a significant dip to around $4.8K by late May. However, it rebounded to $23.5K by the end of May before gradually declining to $6.4K in late June. Weekly downloads fluctuated, peaking at 1.4K at the end of May, while weekly active users generally showed a downward trend from 33.3K to 28.4K over the quarter.
Guns of Glory: Lost Island
Guns of Glory: Lost Island experienced relatively stable weekly revenue, ranging between $4.8K and $9.7K, with minor fluctuations throughout the quarter. Weekly downloads, on the other hand, declined steadily from 167 in late March to 61 by the end of June. The game’s weekly active users also saw a decrease, starting at 346 and dropping to 216 by the end of the quarter.
PUBG MOBILE
PUBG MOBILE's weekly revenue showcased some variability, peaking at $8.3K in mid-April and dropping to $2.9K by the end of June. Weekly downloads showed significant peaks, reaching 1.7K in late May, while weekly active users demonstrated a slight increase overall, moving from 43.2K to 41.7K throughout the quarter.
World of Tanks Blitz™
World of Tanks Blitz™ maintained a consistent revenue stream, with weekly revenue ranging from $2.8K to $5.2K. The game's weekly downloads saw a gradual decline from 559 in late March to 226 by the end of June. Meanwhile, weekly active users fluctuated slightly but remained relatively stable, averaging around 8K throughout the quarter.
Star Wars™: Galaxy of Heroes
Star Wars™: Galaxy of Heroes displayed a varied revenue trend, with weekly revenue fluctuating between $2.1K and $4.8K. Weekly downloads peaked at 1K in early May before plummeting to just 27 by the end of June. The game’s weekly active users showed a declining trend, starting at 7.1K and ending at 5.8K by late June.
For more detailed insights and data, visit Sensor Tower.